
They call it film scoring, but today, it goes well beyond film. There are “movies” everywhere, from full-blown theatrical features to immersive interactive games and experimental web videos. And whether they appear on an IMAX screen or an iPod, whether you hear them in 7.1 surround sound or on a pair of ear buds, they are all accompanied by music that enhances the experience. The craft of creating this music has become one of the world’s most desirable careers.
As an aspiring composer for visual media, you’re committed to telling the story that images alone cannot, and we are committed to helping you do that. The Berklee in Valencia master’s degree in scoring for film, television, and video games gives you an advanced education that will sharpen your scoring skills and develop your personal voice. The program focuses on the art and craft of composing, orchestrating, editing, and producing music for the screen. You’ll design an individualized course of study in collaboration with graduate advisors in a manner that best meets your career and artistic goals.
Additionally, Berklee in Valencia, unlike some competing programs, issues master of music degrees—which qualify graduates to teach at many institutions of higher education.
This master’s program runs from September 2012 through August 2013.
Courses
- Advanced Scoring I: Narrative Analysis
- Advanced Scoring II: Genre and Form
- Directed Studies in Linear and Interactive Scoring 1
- Directed Studies in Linear and Interactive Scoring 2
- Business and Entrepreneurial Seminar
- Video Game Scoring Techniques
- Conducting to Visuals
- Master Film Composers
- Advanced Dramatic Orchestration
- Advanced Video Game Scoring
- Music Supervision and Editing
- Advanced Studio Production 1
- Advanced Studio Production 2
- Electronic Composition 1
- Global Variations: World Music for Film and Game Composers. In collaboration with the Mediterranean Music Institute
- Thesis
- Internship
* Course content is subject to change
Course Descriptions
Academic Calendar
The master’s program runs from September to August.
Outcomes Of The Program
Working with a graduate advisor, all master’s students will design a program of study that best supplements and complements their existing knowledge, expertise, and long-term goals. Each student will graduate competent in multi-genre dramatic composition, narrative analysis, studio production, electronic and acoustic arrangement and orchestration, music editing, and interactive scoring.
In three semesters, students complete a minimum of four major scoring projects, including a collaborative video game score (working with video game designstudents at other institutions), a professional internship in the heart of the craft and a masters thesis project that is portfolio-ready and designed to showcase your style. Core competencies include:
Musical Skills
Students will:
- Compose for in a variety of forms and ensembles
- Produce convincing score mockups through knowledge of the instruments
- Orchestrate for dramatic effect, even with limited resources
- Identify and utilize an appropriate musical vocabulary for a dramatic media work (film or game)
- Master musical devices pioneered by seminal film composers
- Become adept in the use of industry-standard music sequencing and audio editing software
- Notate and prepare scores to international studio standards
- Write quickly, write under deadline, and revise without tears
- Conduct and rehearse an ensemble under studio pressure
- Research and write in a specified period or geo-cultural style
- Adapt existing thematic material
- Develop a personal sonic signature
Business and Career
- Market your skills and your personal style
- Collaborate and communicate effectively with clients
- Understand the legal and business aspects of scoring
- Make and maintain a budget
- Know your career options
- Know workflow and scheduling techniques
- Find your own musical voice and cultivate creativity
- Manage your time
- Act as a music supervisor
- Deliver to specifications
Narrative/Drama
- Understand and analyze the role of music in a dramatic medium
- Develop a concept for a score
- Learn to communicate with filmmakers in their language, i.e.,
- Analyze and discuss dramatic structure in a media work
- Analyze the dramatic use of music within a narrative
Technology
- Produce a scoring session
- Compose using various synchronization techniques
- Know and manage modern sample libraries
- Produce an industry-standard orchestral mockup
- Act as a music editor
- Mix your music
- Create and maintain a home studio
- Build instruments through synthesis and/or sampling
Graduates of this unique program will be prepared to begin work immediately in the film/television/video game music industries in one or more of the following specialties: composing, orchestrating, conducting, music editing, music supervising, copying, programming, and producing mock-ups. The program has been conceived as a portal to the professions and is thoroughly networked with the professional community. The International Career Center will assist your transition to the professional sphere.
Learn more about Careers in Scoring for Film, Television, and Video Games.
Who Are We Looking For?
We seek focused, motivated, innovative, and above all, passionately creative candidates with excellent academic and/or professional backgrounds who can contribute skills that will nourish the program. Although the master’s degree is tailored to students who have completed an undergraduate music program such as those offered by Berklee and other colleges, or have gained equivalent knowledge in the field, admission is not limited to music majors, providing applicants can demonstrate musical competency at a level commensurate with an undergraduate degree.
Because sound compositional practice is the basis for all scoring, ideal candidates will hold degrees in composition or the equivalent professional experience. The ability to notate one’s ideas competently, follow an orchestral score, and conceive material in an orchestral context are required competencies, but extensive experience in working with live orchestras is not. For students whose work shows exceptional promise but lack either the requisite traditional theory or exposure to contemporary practice, “bridge” courses and private tutorials in basic orchestration/arrangement and the Berklee approach to contemporary harmony will be offered the summer before matriculation.
The use of technology is fundamental to the master’s program; therefore, the strongest candidates will have demonstrable skills in at least one digital audio workstation-based (DAW) music sequencing program and some familiarity with Pro Tools. Selected candidates who lack these skills will be required to take summer coursework at Berklee’s Boston campus or other approved facility to prepare them for full and comfortable participation in the master’s program.
Finally, all selected participants will enter the program with a passion for musical storytelling and a demonstrated aptitude for visual music. Because of the high degree of competitiveness in the field, the choice to study visual scoring should not be viewed as a “career option” or a “backup,” but as something you must do. For this reason, first-tier consideration will be given to those applicants whose portfolios evidence experience and skill in creating music to picture and possess an understanding of the basics of the art, craft, and business of film scoring, gained through either study or industry experience. Additional study and/or work experience in the following areas will be helpful but is not required: interactive scoring techniques, conducting to picture, basic music editing skills, and project collaboration.
Admissions Requirements
Ideal applicants will possess a bachelor’s degree or higher, in either music composition, electronic music production, or performance. Applicants who have non-composition degrees but have studied privately and/or accumulated significant experience working in the film/television/video game music industries will also be considered.
The master’s program as conceived builds upon the strong framework of Berklee’s bachelor of music degree in film scoring; therefore, applicants not possessing this degree should further consult the Berklee College of Music Bulletin to become aware of the competencies desired of individuals seeking entrance into the master’s program.
Applicants must submit the following material before March 31, 2012:
- Application (online only).
- Application fee of 120 euros (payable by major credit card only).
- Statement of Purpose (two pages maximum): Please tell us about yourself and share why you are pursuing a graduate degree from Berklee College of Music.
- A portfolio with three examples of original compositions, at least two of which must be scored to picture (i.e., QuickTime files or DVD) along with accompanying written score (a pdf file is acceptable). To the extent possible, the three examples should vary in dramatic genre. Note: examples of scoring to picture need not be commercially distributed or professionally produced projects. Student films are fine. If you have not had the opportunity to compose music for a film or video project, the following options are acceptable: 1) clips from existing film and television projects can be extracted via a number of available applications and imported to your music sequencing program for the purpose of your application portfolio only. Obviously, copyright protected works may not be publicly exhibited; 2) you may use an original or adapted story scenario and assemble picture using an application such as iMovie (still photographs, original video footage, storyboards, etc.) which can then be exported to your sequencer and scored.
- Resume/curriculum vitae.
- Two letters of recommendation.
- One official copy of transcripts from all institutions attended or attending.
- Applicants for whom English is a second language must have successfully completed their undergraduate studies at an English-speaking university or must submit the following standardized tests.
Application Process
Following an initial screening process, selected students will be required to participate in a formal interview either in-person at Valencia or Boston or via the internet (e.g., Skype). The interview will aid the committee in determining whether each candidate demonstrates the communication skills, adaptability, and maturity required of successful workers in this demanding industry.
Those students initially accepted into the program will be assessed to ensure that they possess significant training and knowledge needed to participate successfully in their first-semester classes. Those students found to be lacking sufficient preparation in contemporary harmony, compositional skills, music technology, or scoring techniques will be required to successfully complete specified Berklee or other approved preparatory classes prior to enrolling in the formal first-semester master’s classes.
Important Deadlines
- Application deadline: March 31, 2012.
- You will be notified about your application status and interview by April 30, 2012.
- Accepted students will be notified by May 31, 2012.
Valencia Admissions Contact Info
Berklee in Valencia Office
Email: valenciaadmissions@berklee.edu
Phone: + 34 91 522 45 36
Andy Hill, Program Director
The scoring for film, television and video games master’s program is headed by Andy Hill, a composer, educator, and a Grammy Award-winning supervisor/producer of music for motion pictures. During what has become known as “the Disney Renaissance,” he served as Walt Diney Pictures vice president of music production for a decade when it earned nine Academy Awards in song and score categories for films such as The Lion King and Beauty and the Beast. Over the span of a 30-year career, Hill has devoted himself to the theory and practice of creating effective and lasting music for motion pictures, working side-by-side with past legends like Elmer Bernstein and Jerry Goldsmith and current masters such as Howard Shore and Hans Zimmer. In 2006 he left Hollywood to create and direct the graduate program in music composition for the screen at Columbia College Chicago, a post he held for five years before accepting his new mission for Berklee in Valencia, where he will oversee the scoring for film, television, and video games program, which launches in September 2012.
Application Fee: 120 Euros (Nonrefundable):
Tuition Fee: 24.500 Euros (Total cost of the program)
Tuition Deposit: 500 Euros (The tuition deposit is credited towards tuition charges in the first semester of attendance.)
Is the GRE or the GMAT required to apply for this program?
The GRE or the GMAT is not required to apply for this program.
Do I need to have a degree in composition?
Ideal applicants will possess a bachelor’s degree or higher (or equivalent credentials), in either scoring or music composition with a specialization in writing for visual media. Applicants who have non-composition degrees and have studied privately and/or accumulated significant experience working in the film/television/video game music industries will also be considered.
How many degree candidates will be accepted into the Scoring program?
For the immediate future, we have set an enrollment limit of 20 students per year, all entering in September and completing degree work the following summer.
May someone who has bachelor’s degree from a Classical Music Academy apply?
Yes, of course. Applicants with a B.A., BFA, B.M. or BMus in composition or performance, whether from an established conservatory, music academy, public or private university are strongly encouraged to apply if they have a desire to write music that serves theatrical/visual programs, or even to master this craft as an adjunct to their concert or performance activities.
How much weight will be given to the required work samples, and how important is it that I include examples of music scored to picture?
Assuming that the rest of your application package (letter of intent, transcripts, letters of recommendation, etc.) is complete and that there are no “disqualifying instances” (such as sub-standard transcripts or incomplete undergraduate degree requirements), your work samples will carry the greatest weight in the admissions decision. All over the world, graduate schools have become engines of research, new thinking, and new applications. Our “research mission” will be to discover new and more effective ways to utilize music to enhance motion picture art and entertainment. Like all highly selective programs, Berklee Valencia is interested in attracting men and women with strong potential for success in their field. If you have the drive to create music for motion pictures, it is likely that you also possess the initiative to find a way to do so, even if that means scoring your best friend’s inexpensively made video or using iMovie to assemble a montage of images. This initiative will certainly factor into Berklee’s admission decision.
I am a musician who wants to study film scoring, but my undergraduate degree is not in music. Can I still qualify for acceptance to the masters program?
Conditionally, yes. Film, television and game composers come from many different backgrounds. Until quite recently, very few of them had degrees in the field, and many were largely self-taught in music theory. Slowly but surely, this is changing. Berklee’s program is highly selective, and the admissions process will naturally favor applicants with a solid academic grounding in theory, harmony and composition. However, talent and creativity trump all other considerations, because we are interested in producing graduates whom filmmakers and game designers will want to work with. If your work samples are excellent, your letters of recommend- ation are compelling, your academic record is strong, and you can demonstrate proficiency in theory and harmony, you can certainly qualify for admission.
What degrees or skills other than music might be attractive to Berklee in Valencia?
Assuming you can demonstrate musical proficiency, an undergraduate degree in film, theater, audio engineering and/or acoustical studies might make you a good candidate.
I have heard that some top film composers don’t read music. Is this true, and how important are reading and music notation skills in the admissions process?
Most top composers do read music well, although it is certainly not essential for them to be studio quality sight-readers. Those composers who don’t read probably entered the field based on success in pop, rock or jazz, where “playing by ear” is the standard. At Berklee, we value ear training as highly as reading, and many of our most accomplished graduates are primarily “ear players.” However, the “gold standard” in writing for films and other visual media is composing for orchestra, and it is impossible to learn orchestral writing if you can’t follow a concert score. At a minimum, we insist that students entering the program are able to find their way through an orchestral score, identify the instruments of the orchestra, and understand basic notational conventions. If you have the talent and drive, but lack the training, there are many forms of individual training and private study available.
How long will the three semesters of the master degree program be, and when do they start and finish?
There are two 15-week semesters plus a condensed summer semester for completion of your thesis project and what is described in the course listing as the culminating experience. Basically, the degree program takes one calendar year.
I’m really interested in the MM in scoring for film but I am studying right now for another Masters Degree in Madrid. Is there the possibility to use some facilities of Berklee in Valencia?
There are currently no provisions for part-time attendance or auditing of graduate program classes. There will, however, be short courses and workshops scheduled from time to time. Keep an eye on the Berklee Valencia website.
Who are the faculty for film scoring? Will faculty from the Boston campus teach classes?
As the program is in its first year, we are currently in the process of selecting faculty. The program director is Andy Hill, an accomplished film and television music producer, supervisor, and composer who also developed and directed the highly regarded graduate scoring program at Columbia College Chicago. See the website for his bio, and also http://en.wikipedia.org/wiki/Andy_Hill_(music_supervisor). Berklee Boston instructors teaching in Valencia will include celebrated film composer Mason Daring and videogame audio designer Ben Hogue. A global search is underway for a full-time professor with significant screen scoring credits. Keep an eye on the site.
Can I talk with the Director of Scoring for Film, TV and Videogames?
Yes, you can make this request through the Admissions office, and it will forward your questions and contact info to Mr. Hill. A phone call or meeting can be set up from there.
What facilities do you have to teach Scoring for Film, Television, and Video Games? Do you have on site technical support?
The Berklee Valencia facilities, including all classrooms, labs, and production facilities are located on the grounds of the magnificent Palau de les Arts Reina Sofia in the City of Arts and Sciences. The Palau itself features an opera house and three state-of-the-art concert halls and offers an unparalleled opportunity for performance of student works. The Berklee Valencia recording and audio post-production facilities were designed by John Storyk of the Walters-Storyk Design Group, creator of the legendary Electric Lady Studios in New York. All composer workstations are designed to meet or exceed current professional standards, and because admission is selective and class sizes are small, student will have extraordinary access to equipment.
Which guest teachers do you have for Scoring for Film, Television, and Video Games?
Throughout the academic year, the campus will be visited by notable composers of music for the screen, including such masters as Howard Shore, Alberto Iglesias, Javier Navarrete, Alan Silvestri, and many others. Visiting artists, master classes, and one-to-one mentoring of students are key elements of the program.
How many final compositions will be required for a degree in Scoring for Film, Television, and Video Games?
You will have writing assignments of various types in many of your classes, each of which is designed to develop certain musico-dramatic and technical “muscles.” Some will involve scoring individual scenes for selected electronic and acoustic ensembles; others will be complete short form projects and games. The most ambitious projects are those that you and your grad advisor opt to undertake as Directed Studies. For most students, the final thesis will be a professionally performed and recorded original score for a film, television project, or videogame.
What kind of Masters degree is it? Masters of Music, Masters of Arts?
The degree is an MM, or Master of Music, recognized as such in both Europe and the U.S.
What shall I prepare for my Scoring for Film, Television, and Video Games interview?
If you have been invited to interview, then your academic achievements, recommendations, and submitted work samples have already been positively received. The interview will be, first and foremost, an opportunity for you to get your questions answered, so bring a list! But it is also a chance for the program director and admissions officers to gauge your dedication and readiness, as well as to recommend any remedial or “bridge coursework” that is desirable.
My specialty is scoring for Video Games, utilizing game composing techniques such as dynamic and adaptive. Can there be other musicians, such as a rhythm section, in the video?
The instrumentation in your work, whether it is acoustically or digitally produced, should reflect choices that are appropriate to story and content. If a rhythm section suits the project, then by all means, use it. Same thing goes for a solo piano or a hammer dulcimer. We do strongly recommend that at least one of your work samples be orchestral (midi or live), since this is the gold standard in film music.
I’m looking into the Scoring for Film, TV and Videogames masters program? What courses will be taught?
There is a complete listing of both required (core) and elective courses on the program website, but you’ll see throughout the list that our focus is on developing three areas of craft: 1) your dramatic instincts and musical storytelling skills; 2) your command of both orchestral and electronic vocabulary for dramatic expression 3) your personal voice, or “sonic signature,” which will become your chief asset in this highly competitive field.
What will Berklee in Valencia do to help me find work in the profession?
Berklee offers an International Career Center that maintains constant outreach to all sectors of the music industry. Moreover, the masters program itself is designed to provide a point of entry to the profession by way of its final semester in Los Angeles and/or other major media music centers, during which graduates will perform professional internships, receive intensive mentoring and career assistance.
